Decomposition of the classic model of organization around three strands:
- Relativization of the rationality of the ends and of the coherence and consistency of the organization (from the School of Human Relations to the Theory of bounded rationality of Simon);
- Questioning of the cohesion of the organization (from the "bureaucratic dysfunctions", to the "vicious circles", the "dominant coalitions", the "organized anarchy");
- Vagueness of organizational boundaries (from “contingency theory”, to “strategic gaming in organization”)
Study of the organizations as negotiated orders.
The organization isn’t a unitary and consistent machine, responding to a single rationality, but it is a construct of games, node of contracts, framework for action for the strategies of the actors involved.
Presentation of two typical models of productive organization: the Fordist-Taylorist factory, the integrated factory and the socio-economic conditions of their claim.
Study of the negotiation processes, that develop both, within the organization and between organizations (eg. between companies or between trade unions and employers), and constitute one of the most common and characteristic phenomena connected with the recent changes in the working of firm and bureaucracy.